نشرت في Romania - التفاعلات الاجتماعية والترفيه - 16 - 07 Apr 21 07:21
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IzN0GooDIzN0GooDIzN0GooDIzN0GooDIzN0GooDIzN0GooDz1llyrianTufarikTufarikTufarikTufarikTufarikTufarikAlexSKingorionT1TANBy BatuJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxJoerxalcidealcidealcidealcidealcidealcidealcidealcidealcidealcideOverlord Shiroemartin krpanmartinkoTufarikOpenoteConstantine the GreatConstantine the GreatConstantine the GreatConstantine the GreatKubat PultevMistiQMistiQMistiQMistiQNebra007Mohammad king 1369تعليقات (16)
All of the above have been proposed in the past but Admin does not like it. He has completely different point of view.
@alex95 i may have miss the article with those propsal but it won`t hurt if propose again and again and again :)
I hope majority of player to approve it so Admin can actually think more about it. Fingers crossed
Agreed. But if 10 rockets is implemented they should have smaller drop-rate. As for the DS, instead of changing its health every 9 months there is another solution. Track down the player with max ability on day X. On day X+1, the destroyer damage can be (PlayerAbility/MaxAbility)*staticValue, having 3 different static values one for each destroyer activation case (10%-5%-1%), example static values 50-100-150.The issue will be addressed permanently