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Direct attacks and resistance battles |

Published in Luxembourg - First steps in eDominations - 3 - 06 Feb 21 09:19

In eDominations, there are two types of battles. The first one is a direct attack and the second one is a resistance battle. When you open the battles, you can differ them by the country flags on the left side. If there is a fist detail there, this means that we are seeing a resistance war. If there is not, we are seeing a direct battle.

https://i.ibb.co/kcTXSHf/fist.png

The battlefield for both of them is exactly the same. If you want to read more about how battlefield works, click here

Note on battle ending:

Like you know, battles take 24 hours from start to finish, but battle ends are registered once each minute. This means that if a battle is started at 13:45:45, it will not register as completed at the same time on the next day, but at 13:46:00.

What are direct attacks?

These are the attacks that countries use to conquer the regions of another country. To start such an attack, the country needs an active Declaration of War (DoW) against the desired enemy and a border to the region it wants to attack.

In the direct war, the attacking and the defending country can fight from their own territories. Their allies, with whom there are signed Mutual Protection Pacts, can help from distance. Anyone else that wants to fight, should move to a region in one of the two main countries fighting, and should be ready to do it without getting medals.

When a country passes a DoW law, it acquires a 24 hours period of initiative in which can launch an attack. If the attack is not launched in this period of time, then both sides will have an initiative to start the attack. From there on, the winner of each battle gets this 24 hour period of personal initiative to start the next battle.

What are resistance battles?

These are the type of battles that are used to free an occupied territory. They can be started by travelling to the occupied region and initiating the resistance from its page.

The main difference in comparison to direct attack is that allies of both sides cannot fight through MPP. Everyone that wants to take part in the battle should be located in the right region for the fight. On the resistance side, every player from every country can join in, earning Resistance Hero medal progress. On the occupier’s side, players with the same citizenship can fight getting True Patriot medal’s progress. Everyone else can join, but will fight without acquiring any medals progress.

As the resistance battles can be started by anyone in the game, they work in a different way, regarding when you can and cannot start a RW in some region.

After an existing RW finishes, the period after a new one can be started for the same occupied country can be different.

- 48 hours if the last resistance was unsuccessful (the occupier side is winner)
- Instantly after the last resistance has ended, in case the resistance was successful (the resistance side is winner)

This rule applies no matter whether there is only one occupier or territories are occupied by multiple countries. The timer is based on the occupied territory in general, not for a specific occupier. This means that you can start only one RW to one occupier country, not multiple ones. And that you have to track the timers shown in Last events not just for the specific region you want to start a RW in, but for the whole country in question.

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Comments (3)

06 Feb 21 15:02
Aridanra

Pertamaxxx

08 Feb 21 02:26
MultiTask

3 years late with this article

08 Feb 21 07:17
Aragonn

Que bonoto es la vida