Patlıcan Musakka

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Again some useless suggestions |

Published in Croatia - Political debates and analysis - 11 - 23 Apr 18 17:14


https://s31.postimg.cc/h9653d4yj/indir.png


Greetings generally bored people of world of eDominations. Im here at your presence again with some useless suggesitons. Well actually its just a suggestion but I think its a good one. As we all know in this type of games players have limited options when it comes down to strategy in the battlefield. Rushing in last minutes, making surprise attacks at battles where your opponent didnt pay much attention are some of them. My suggesiton wont change this in fact it wont change anything in the game as its current state but I think it can bring some new products in the market and force the people in charge to act more strategically. So whats this all fuss about? What is my suggesiton?

My suggestion is adding new 2 types of defence systems. As we all know right now we have only 1 type of defence system and according to its quality it reduces attackers damage by %3 to %15 and it is avaliable for all rounds, urban, land and air. My point is with these 2 new defence systems we will divide them into rounds. For example there will be a defence system for only urban round and again it will have quailty. Then again there will be a defence systems for only land and air rounds. As we all know wars are mostly depended on air round and urban and land battles are not getting much attention. This because of current game mechanics and without changing round point system we cant do anything about it but with these two types of defence systems we can force people who are leading countries to invest more in their defences and with this way they gonna need to be active more for just installing their defences at the start of round. 

How they will be produced ?


DEFENCE SYSTEM FOR URBAN BATTLES - CITY FORTIFICATIONS

https://s31.postimg.cc/doa9k6q57/city1.png

DEFENCE SYSTEM FOR LAND BATTLES - ENTRENCHMENT

https://s31.postimg.cc/t9rl464ob/entrech.png


DEFENCE SYSTEM FOR AIR BATTLES - AIR DEFENCE SYSTEM 

https://s31.postimg.cc/6l2e4m2q3/air.png

As you can see Air Defence System is same with current defence system and others are cheaper. My goal with this is make people involve in defence system production, increase their market value and using building raw materials for more products and make it more important. I have to say I have only 2 q5 building raw material company so dont blame me for trying to offer this for just my economical interests :d

All in all this is my suggestion. It can be seen a little bullshit but Im kinda bored and just wanted to make this article. I just want to help this game to be more different for us from other games and improve it in good way. Please share your opinions about this ant lets discuss it in the comments together. 

Thanks for your time, I love you guys all.

!CORRECTION!
Damage reductions will be as:
3% for Q1
5% for Q2
7% for Q3
11% for Q4
15% for Q5

Sorry for mistake, I got the info from game wiki and I forgot that it was total shit and never get updated!

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Comments (11)

23 Apr 18 17:27
Hitman79

Votado Excelente idea

23 Apr 18 18:10
Insomnia Al Penalessi

Nice

23 Apr 18 22:39
Lilith

votado , nice o7

23 Apr 18 23:49
kire55

No thanks.

24 Apr 18 01:29
By Batu

%25 dmg reduction?? Hmm no thanks :(

24 Apr 18 03:13
StrongHold

boÅŸnak kankim de diyorsa odur bende evet ediyorum

24 Apr 18 03:16
The Godfather

this article is a crap

24 Apr 18 03:45
Spectre

Hail Bosniak

24 Apr 18 04:00
Makarov

Not bad but all round are woth 0 except the 3 round so its not for these game

24 Apr 18 21:43
Colo213

Nice

25 Apr 18 00:11
El Tarlo

DS can be changed and should be changed in my opinion but making 3 kind of DS i don t think it s a good idea. Also most of people are looking for Q5 DS in important battles and they are all focusing on making a Q5 company instead of less Q.