Publicado em Romania - Interações Sociais e Entertenimento - 15 - 07 Apr 21 07:21
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All of the above have been proposed in the past but Admin does not like it. He has completely different point of view.
@alex95 i may have miss the article with those propsal but it won`t hurt if propose again and again and again :)
I hope majority of player to approve it so Admin can actually think more about it. Fingers crossed
Agreed. But if 10 rockets is implemented they should have smaller drop-rate. As for the DS, instead of changing its health every 9 months there is another solution. Track down the player with max ability on day X. On day X+1, the destroyer damage can be (PlayerAbility/MaxAbility)*staticValue, having 3 different static values one for each destroyer activation case (10%-5%-1%), example static values 50-100-150.The issue will be addressed permanently